Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Defeat
Ranked Solo/Duo · 109 days ago
9 / 8 / 3
K / D / A
75%
Kill participation
1,147
Damage / min
15,253g
550.3 gold / min
17
6 placed · 1 cleared
243
8.8 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTopK1ng#mnt
Gangplank · Top
9 / 8 / 3
75% KP
31,791
35.2% share
15,253g
243 CS · 8.8/m
チーズ飴#JP1
Zac · Jungle
2 / 8 / 5
43.8% KP
13,195
14.6% share
9,580g
177 CS · 6.4/m
Saleynari#1178
Veigar · Mid
1 / 12 / 4
31.3% KP
13,697
15.2% share
8,499g
168 CS · 6.1/m
메기씨#もふもふ
Jhin · ADC
3 / 4 / 6
56.3% KP
18,726
20.7% share
10,951g
212 CS · 7.6/m
Tako Yankee#1112
Sona · Support
1 / 10 / 9
62.5% KP
12,971
14.4% share
6,892g
17 CS · 0.6/m
Red side
Victoryshottaka#JP1
Urgot · Top
4 / 6 / 9
31% KP
25,735
19.7% share
13,251g
230 CS · 8.3/m
hikobee#JP1
Warwick · Jungle
9 / 1 / 8
40.5% KP
17,191
13.2% share
13,202g
229 CS · 8.3/m
likezeka#ゼ カ
Sylas · Mid
21 / 2 / 8
69% KP
51,220
39.2% share
14,803g
181 CS · 6.5/m
清風様#VNadc
Sivir · ADC
5 / 4 / 11
38.1% KP
27,680
21.2% share
14,666g
271 CS · 9.8/m
KOR Zcard#KR3
Shen · Support
3 / 3 / 17
47.6% KP
8,901
6.8% share
9,582g
53 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
