Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Summoner's Rift · 100 days ago
7 / 11 / 10
K / D / A
45.9%
Kill participation
1,126.6
Damage / min
13,409g
418.2 gold / min
19
6 placed · 4 cleared
201
6.3 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeathetel#JP1
K'Sante · Top
1 / 8 / 5
16.2% KP
17,496
11.5% share
10,109g
221 CS · 6.9/m
Eugeo#DDWIN
Viego · Jungle
12 / 7 / 9
56.8% KP
27,276
18% share
16,417g
220 CS · 6.9/m
TopK1ng#mnt
Sylas · Mid
7 / 11 / 10
45.9% KP
36,126
23.8% share
13,409g
201 CS · 6.3/m
Ceros#111
Kog'Maw · ADC
13 / 15 / 7
54.1% KP
52,826
34.8% share
15,419g
230 CS · 7.2/m
えんてぃ#ENTP
Karma · Support
4 / 11 / 22
70.3% KP
18,046
11.9% share
10,982g
39 CS · 1.2/m
Red side
Victoryヨウセイ#0715
Riven · Top
5 / 7 / 9
26.9% KP
19,322
11.9% share
13,174g
252 CS · 7.9/m
三千日坊主#JP1
Locke · Jungle
17 / 6 / 11
53.8% KP
35,653
22% share
17,569g
221 CS · 6.9/m
くま様#3315
Kled · Mid
13 / 5 / 13
50% KP
49,238
30.3% share
17,334g
220 CS · 6.9/m
Allen Iverson 03#JP1
Caitlyn · ADC
15 / 11 / 13
53.8% KP
44,385
27.3% share
17,769g
250 CS · 7.8/m
小小鱼#969
Thresh · Support
2 / 8 / 29
59.6% KP
13,733
8.5% share
10,843g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
