Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 97 days ago
7 / 6 / 19
K / D / A
50%
Kill participation
980.7
Damage / min
17,724g
515.7 gold / min
35
12 placed · 6 cleared
313
9.1 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatV1 Mirei#v66
K'Sante · Top
7 / 6 / 12
46.3% KP
22,056
15.6% share
13,417g
219 CS · 6.4/m
落子無悔#悦宝悦宝
Lee Sin · Jungle
15 / 6 / 16
75.6% KP
28,279
20% share
18,350g
244 CS · 7.1/m
Enapoη#JP1
Vex · Mid
9 / 12 / 12
51.2% KP
42,162
29.8% share
15,303g
212 CS · 6.2/m
Elsy#JP1
Draven · ADC
5 / 14 / 14
46.3% KP
23,265
16.4% share
16,049g
209 CS · 6.1/m
老師マスタYT#7727
Senna · Support
5 / 14 / 22
65.9% KP
25,935
18.3% share
13,076g
35 CS · 1/m
Red side
VictoryTopK1ng#mnt
Jayce · Top
7 / 6 / 19
50% KP
33,702
21.9% share
17,724g
313 CS · 9.1/m
き な#Kina
Viego · Jungle
10 / 14 / 17
51.9% KP
24,677
16% share
17,057g
233 CS · 6.8/m
ytta#JP1
LeBlanc · Mid
12 / 8 / 15
51.9% KP
34,336
22.3% share
14,689g
169 CS · 4.9/m
寒桜四天#唯一無二
Kai'Sa · ADC
19 / 5 / 10
55.8% KP
41,036
26.6% share
20,718g
254 CS · 7.4/m
Shun kei#JPN1
Leona · Support
4 / 8 / 28
61.5% KP
20,285
13.2% share
11,385g
22 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
