Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Defeat
Ranked Solo/Duo · 97 days ago
16 / 5 / 4
K / D / A
95.2%
Kill participation
1,433.9
Damage / min
20,317g
630.3 gold / min
32
7 placed · 5 cleared
285
8.8 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory春 姫#JP1
Jayce · Top
10 / 3 / 5
46.9% KP
42,616
39.7% share
17,471g
309 CS · 9.6/m
青春禁止#JP1
Bel'Veth · Jungle
10 / 5 / 9
59.4% KP
20,495
19.1% share
16,055g
246 CS · 7.6/m
Abigail#xxx
Galio · Mid
2 / 5 / 9
34.4% KP
13,062
12.2% share
11,052g
225 CS · 7/m
ででんね#3078
Yunara · ADC
10 / 6 / 3
40.6% KP
26,705
24.9% share
16,381g
280 CS · 8.7/m
Riniwan227#JP1
Lulu · Support
0 / 2 / 20
62.5% KP
4,458
4.2% share
10,144g
35 CS · 1.1/m
Red side
DefeatTopK1ng#mnt
Gangplank · Top
16 / 5 / 4
95.2% KP
46,218
44.6% share
20,317g
285 CS · 8.8/m
Thunders#Gamer
Naafiri · Jungle
2 / 7 / 11
61.9% KP
15,286
14.8% share
12,788g
222 CS · 6.9/m
Enapoη#JP1
Riven · Mid
2 / 7 / 2
19% KP
17,625
17% share
11,955g
249 CS · 7.7/m
神州大日本帝国皇帝高一早苗#統一教会神
Veigar · ADC
1 / 6 / 7
38.1% KP
17,408
16.8% share
13,361g
246 CS · 7.6/m
セイウチさん#0017
Karma · Support
0 / 7 / 10
47.6% KP
6,998
6.8% share
8,232g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
