Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Normal Draft · 95 days ago
14 / 5 / 7
K / D / A
60%
Kill participation
1,189.4
Damage / min
15,768g
539.4 gold / min
30
3 placed · 6 cleared
229
7.8 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZeus#K R
Gangplank · Top
12 / 4 / 9
60% KP
40,728
34.5% share
15,322g
243 CS · 8.3/m
Nira#Viego
Locke · Jungle
12 / 6 / 5
48.6% KP
18,899
16% share
14,076g
164 CS · 5.6/m
きりがらすTwitch#8989
Malzahar · Mid
6 / 10 / 9
42.9% KP
18,502
15.7% share
10,791g
184 CS · 6.3/m
noob1#ggs
Ashe · ADC
2 / 7 / 15
48.6% KP
19,346
16.4% share
12,031g
208 CS · 7.1/m
風の谷のナウシカ#ジブリ
Swain · Support
3 / 8 / 16
54.3% KP
20,589
17.4% share
9,213g
36 CS · 1.2/m
Red side
Victoryまぁめやん#キャプテン
Malphite · Top
0 / 7 / 9
25.7% KP
14,678
13.1% share
9,120g
195 CS · 6.7/m
TopK1ng#mnt
Sylas · Jungle
14 / 5 / 7
60% KP
34,770
30.9% share
15,768g
229 CS · 7.8/m
a priori#1041
Irelia · Mid
17 / 9 / 3
57.1% KP
41,571
37% share
18,073g
259 CS · 8.9/m
あんのーん#JP1
Kog'Maw · ADC
4 / 7 / 7
31.4% KP
16,272
14.5% share
11,151g
187 CS · 6.4/m
eepy kitty#exe
Lulu · Support
0 / 7 / 19
54.3% KP
5,120
4.6% share
8,414g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
