Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 94 days ago
14 / 3 / 8
K / D / A
73.3%
Kill participation
1,595.4
Damage / min
21,650g
560.9 gold / min
54
7 placed · 16 cleared
332
8.6 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
3
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTopK1ng#mnt
Jayce · Top
14 / 3 / 8
73.3% KP
61,584
46.4% share
21,650g
332 CS · 8.6/m
Ruke74#9031
Volibear · Jungle
1 / 7 / 4
16.7% KP
6,507
4.9% share
14,401g
251 CS · 6.5/m
Jungle Slave#4444
K'Sante · Mid
7 / 8 / 12
63.3% KP
22,686
17.1% share
15,718g
231 CS · 6/m
あとむ#3110
Ziggs · ADC
8 / 3 / 6
46.7% KP
34,098
25.7% share
19,987g
371 CS · 9.6/m
かわいいヌト#JP1
Morgana · Support
0 / 5 / 16
53.3% KP
7,900
5.9% share
10,106g
25 CS · 0.6/m
Red side
Defeat飛刃の舞い手#SAWA
Vayne · Top
0 / 9 / 4
15.4% KP
16,106
11.7% share
9,913g
159 CS · 4.1/m
OMOCHI#1227
Graves · Jungle
14 / 2 / 8
84.6% KP
58,759
42.7% share
22,992g
356 CS · 9.2/m
chomori#JP1
Galio · Mid
1 / 7 / 8
34.6% KP
14,413
10.5% share
13,344g
244 CS · 6.3/m
カキフライ#0204
Mel · ADC
4 / 8 / 4
30.8% KP
29,939
21.8% share
17,693g
372 CS · 9.6/m
KOR Zcard#KR3
Locke · Support
7 / 4 / 6
50% KP
18,350
13.3% share
12,478g
57 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
