Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renekton
Victory
Ranked Solo/Duo · 91 days ago
17 / 3 / 9
K / D / A
70.3%
Kill participation
1,242.8
Damage / min
17,298g
589.7 gold / min
25
6 placed · 5 cleared
245
8.4 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat心裡沒樹#JP1
Riven · Top
3 / 10 / 2
33.3% KP
10,607
11.7% share
11,054g
214 CS · 7.3/m
Dorime#000
Kayn · Jungle
2 / 9 / 4
40% KP
13,627
15% share
10,066g
166 CS · 5.7/m
しゅんた1106#JP1
Hwei · Mid
4 / 7 / 3
46.7% KP
33,154
36.5% share
11,684g
245 CS · 8.4/m
落ち着きなさい#JP1
Lucian · ADC
3 / 6 / 2
33.3% KP
20,913
23.1% share
11,685g
244 CS · 8.3/m
絶もうひとつの未来#FRU
Camille · Support
3 / 5 / 6
60% KP
12,413
13.7% share
8,295g
27 CS · 0.9/m
Red side
VictoryTopK1ng#mnt
Renekton · Top
17 / 3 / 9
70.3% KP
36,455
33% share
17,298g
245 CS · 8.4/m
KiruTerina#Nara
Ivern · Jungle
2 / 2 / 19
56.8% KP
11,406
10.3% share
12,779g
198 CS · 6.8/m
シナモロール#JP0
Viktor · Mid
9 / 2 / 4
35.1% KP
26,907
24.4% share
13,386g
252 CS · 8.6/m
DePend#JP1
Vel'Koz · ADC
9 / 3 / 5
37.8% KP
23,433
21.2% share
13,282g
197 CS · 6.7/m
カリフラワーJG#30617
Leona · Support
0 / 5 / 17
45.9% KP
12,289
11.1% share
8,411g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
