Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Normal Draft · 90 days ago
6 / 14 / 23
K / D / A
53.7%
Kill participation
1,155.5
Damage / min
15,811g
371.3 gold / min
117
40 placed · 15 cleared
62
1.5 CS / min
Objective control
4
Dragons
0
Baron
8
Towers
2
Inhibitors
1
Herald
3
Dragons
2
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryまぁめやん#キャプテン
Olaf · Top
15 / 14 / 8
42.6% KP
64,172
26.1% share
19,788g
268 CS · 6.3/m
Gaeul#164cm
Lillia · Jungle
4 / 6 / 12
29.6% KP
25,838
10.5% share
17,525g
294 CS · 6.9/m
a priori#1041
Locke · Mid
19 / 12 / 2
38.9% KP
54,897
22.4% share
18,171g
200 CS · 4.7/m
eepy kitty#exe
Ziggs · ADC
10 / 5 / 16
48.1% KP
51,317
20.9% share
19,973g
261 CS · 6.1/m
TopK1ng#mnt
Camille · Support
6 / 14 / 23
53.7% KP
49,205
20% share
15,811g
62 CS · 1.5/m
Red side
DefeatDayDR#SLEEP
Kled · Top
6 / 12 / 12
35.3% KP
39,613
17.1% share
18,475g
293 CS · 6.9/m
天才の18才#4700
Graves · Jungle
18 / 9 / 10
54.9% KP
63,132
27.2% share
24,798g
365 CS · 8.6/m
たいた#JP2
Katarina · Mid
14 / 15 / 11
49% KP
50,503
21.8% share
19,085g
278 CS · 6.5/m
gla#70000
Hwei · ADC
10 / 7 / 12
43.1% KP
47,163
20.3% share
19,433g
298 CS · 7/m
Vulpes 9th funi#Vek
Vel'Koz · Support
3 / 11 / 26
56.9% KP
31,528
13.6% share
13,492g
40 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
