Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 84 days ago
5 / 8 / 6
K / D / A
55%
Kill participation
1,019.9
Damage / min
12,156g
391.9 gold / min
42
11 placed · 5 cleared
225
7.3 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTopK1ng#mnt
Yone · Top
5 / 8 / 6
55% KP
31,634
31.4% share
12,156g
225 CS · 7.3/m
マン姫募集中#ももです
Jayce · Jungle
4 / 6 / 7
55% KP
22,579
22.4% share
12,885g
207 CS · 6.7/m
2 5 Mejai Stacks#end
Kassadin · Mid
4 / 4 / 2
30% KP
16,550
16.4% share
13,725g
273 CS · 8.8/m
永遠の愛#青いバラ
Teemo · ADC
5 / 7 / 3
40% KP
24,283
24.1% share
13,407g
271 CS · 8.7/m
Calcasey#001
Zilean · Support
2 / 6 / 10
60% KP
5,580
5.5% share
7,876g
19 CS · 0.6/m
Red side
VictoryBuff Camille#0812
Sion · Top
7 / 3 / 10
54.8% KP
20,334
19.4% share
14,294g
252 CS · 8.1/m
FA 2010#ZuZu
Ambessa · Jungle
15 / 1 / 9
77.4% KP
32,229
30.8% share
18,918g
267 CS · 8.6/m
サメ仲間#JP1
Annie · Mid
4 / 2 / 5
29% KP
16,349
15.6% share
12,298g
258 CS · 8.3/m
豚トロ#umai
Xerath · ADC
3 / 6 / 11
45.2% KP
19,648
18.8% share
13,687g
242 CS · 7.8/m
ねすてぃー#7777
Camille · Support
2 / 8 / 12
45.2% KP
16,062
15.4% share
9,590g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
