Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gnar
Victory
Ranked Solo/Duo · 78 days ago
4 / 6 / 9
K / D / A
41.9%
Kill participation
917.5
Damage / min
12,236g
422.9 gold / min
27
9 placed · 5 cleared
225
7.8 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTopK1ng#mnt
Gnar · Top
4 / 6 / 9
41.9% KP
26,547
25.2% share
12,236g
225 CS · 7.8/m
むてきしろくま#46496
Viego · Jungle
14 / 4 / 8
71% KP
22,360
21.3% share
18,120g
205 CS · 7.1/m
ZERO Sievert#JP2
Cho'Gath · Mid
5 / 3 / 5
32.3% KP
21,000
20% share
11,033g
213 CS · 7.4/m
ミ ト#JP1
Aphelios · ADC
3 / 7 / 9
38.7% KP
19,763
18.8% share
13,859g
228 CS · 7.9/m
woossub#woo
Annie · Support
5 / 6 / 14
61.3% KP
15,534
14.8% share
9,438g
30 CS · 1/m
Red side
DefeatLestiy03#VRC
Fiddlesticks · Top
5 / 4 / 3
30.8% KP
21,016
22.8% share
10,095g
195 CS · 6.7/m
hot short blonde#skiny
Lee Sin · Jungle
10 / 8 / 6
61.5% KP
18,833
20.4% share
13,681g
192 CS · 6.6/m
北朝鮮#NK072
Udyr · Mid
1 / 6 / 1
7.7% KP
18,858
20.4% share
10,003g
234 CS · 8.1/m
くむお#JP1
Vayne · ADC
8 / 6 / 3
42.3% KP
17,815
19.3% share
13,949g
221 CS · 7.6/m
パルダス#123
Pantheon · Support
2 / 7 / 9
42.3% KP
15,723
17% share
8,000g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
