Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Victory
Summoner's Rift · 73 days ago
6 / 5 / 11
K / D / A
58.6%
Kill participation
1,155.2
Damage / min
15,771g
439.5 gold / min
22
5 placed · 3 cleared
267
7.4 CS / min
Objective control
2
Dragons
2
Baron
13
Towers
4
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTopK1ng#mnt
Gangplank · Top
6 / 5 / 11
58.6% KP
41,452
31.3% share
15,771g
267 CS · 7.4/m
Ceros#111
Qiyana · Jungle
7 / 5 / 6
44.8% KP
26,062
19.7% share
17,325g
269 CS · 7.5/m
BC EL#JP1
LeBlanc · Mid
10 / 1 / 6
55.2% KP
35,889
27.1% share
17,794g
269 CS · 7.5/m
えんてぃ#ENTP
Kalista · ADC
4 / 4 / 9
44.8% KP
16,583
12.5% share
16,910g
282 CS · 7.9/m
Resh#9655
Lee Sin · Support
2 / 9 / 15
58.6% KP
12,308
9.3% share
10,957g
32 CS · 0.9/m
Red side
DefeatRicky#りっきー
Gnar · Top
4 / 7 / 4
33.3% KP
23,546
23.3% share
13,406g
255 CS · 7.1/m
Purinnnnnn#JP1
Gragas · Jungle
10 / 6 / 7
70.8% KP
26,003
25.7% share
14,193g
183 CS · 5.1/m
nito#210
Orianna · Mid
7 / 4 / 6
54.2% KP
17,885
17.7% share
14,553g
269 CS · 7.5/m
Blue#KR330
Ashe · ADC
3 / 7 / 9
50% KP
26,161
25.9% share
16,300g
296 CS · 8.2/m
ふじもと#JP1
Rell · Support
0 / 5 / 16
66.7% KP
7,519
7.4% share
9,491g
41 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
