Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Normal Draft · 70 days ago
9 / 6 / 9
K / D / A
58.1%
Kill participation
1,042.2
Damage / min
17,089g
476.5 gold / min
34
6 placed · 4 cleared
300
8.4 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
2
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCaesium#JP2
Gwen · Top
14 / 4 / 10
51.1% KP
43,755
29.1% share
18,956g
291 CS · 8.1/m
lce CoIa#JP1
Warwick · Jungle
8 / 8 / 7
31.9% KP
20,431
13.6% share
14,472g
200 CS · 5.6/m
Paomo#1021
Zed · Mid
7 / 7 / 6
27.7% KP
31,488
20.9% share
15,709g
244 CS · 6.8/m
謝謝惠顧#豹女法转物
Lucian · ADC
16 / 8 / 6
46.8% KP
45,374
30.2% share
19,301g
318 CS · 8.9/m
凉凉ちゃんbiubiu#JP1
Yuumi · Support
2 / 4 / 24
55.3% KP
9,276
6.2% share
11,025g
10 CS · 0.3/m
Red side
Defeat511kinderheim#Johan
Irelia · Top
2 / 16 / 6
25.8% KP
30,548
21.9% share
14,202g
279 CS · 7.8/m
Gaeul#164cm
Graves · Jungle
12 / 7 / 8
64.5% KP
28,953
20.7% share
18,393g
281 CS · 7.8/m
TopK1ng#mnt
Ryze · Mid
9 / 6 / 9
58.1% KP
37,382
26.8% share
17,089g
300 CS · 8.4/m
まぁめやん#キャプテン
Ashe · ADC
7 / 8 / 13
64.5% KP
32,879
23.5% share
16,332g
262 CS · 7.3/m
てんとうむし#104
Seraphine · Support
1 / 10 / 18
61.3% KP
9,862
7.1% share
10,027g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
