Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 69 days ago
7 / 8 / 10
K / D / A
51.5%
Kill participation
562.9
Damage / min
11,798g
408.9 gold / min
31
5 placed · 3 cleared
160
5.5 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryduoするメス募集#1551
Sett · Top
4 / 11 / 13
37.8% KP
18,224
14.2% share
10,062g
119 CS · 4.1/m
チェンソーマン レゼ#レゼレゼ
Viego · Jungle
10 / 6 / 16
57.8% KP
23,980
18.7% share
15,081g
202 CS · 7/m
ふぃすてぃ#0329
Fiddlesticks · Mid
22 / 2 / 9
68.9% KP
48,450
37.8% share
17,193g
210 CS · 7.3/m
ラキピー#だっぴ
Lucian · ADC
7 / 7 / 10
37.8% KP
27,544
21.5% share
15,015g
254 CS · 8.8/m
Enty#ENTP1
Rell · Support
2 / 8 / 23
55.6% KP
9,885
7.7% share
9,246g
33 CS · 1.1/m
Red side
Defeat日本語がわかりません#7349
Vayne · Top
10 / 6 / 6
48.5% KP
21,504
24.4% share
12,839g
166 CS · 5.8/m
TopK1ng#mnt
Sylas · Jungle
7 / 8 / 10
51.5% KP
16,241
18.5% share
11,798g
160 CS · 5.5/m
noaaa327#卡特剑圣
Katarina · Mid
5 / 13 / 8
39.4% KP
17,456
19.8% share
10,452g
148 CS · 5.1/m
ChristopherPauls#1127
Kai'Sa · ADC
5 / 9 / 13
54.5% KP
21,147
24% share
13,683g
216 CS · 7.5/m
Milan#bb6
Nautilus · Support
6 / 9 / 19
75.8% KP
11,658
13.2% share
10,104g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
