Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nasus
Victory
Summoner's Rift · 65 days ago
7 / 3 / 11
K / D / A
48.6%
Kill participation
1,007.3
Damage / min
15,313g
511 gold / min
22
9 placed · 1 cleared
281
9.4 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTopK1ng#mnt
Nasus · Top
7 / 3 / 11
48.6% KP
30,186
23.3% share
15,313g
281 CS · 9.4/m
BC EL#JP1
Kai'Sa · Jungle
17 / 3 / 7
64.9% KP
39,675
30.7% share
18,607g
291 CS · 9.7/m
Resh#9655
Xerath · Mid
5 / 4 / 16
56.8% KP
32,347
25% share
13,102g
211 CS · 7/m
ちくわわ#dog
Jhin · ADC
5 / 5 / 9
37.8% KP
17,048
13.2% share
12,801g
232 CS · 7.7/m
rire#7777
Blitzcrank · Support
3 / 4 / 15
48.6% KP
10,041
7.8% share
9,923g
30 CS · 1/m
Red side
DefeatSigno#JP1
Shen · Top
2 / 7 / 6
42.1% KP
26,206
23.9% share
10,466g
206 CS · 6.9/m
Blender#Blend
Nocturne · Jungle
5 / 8 / 6
57.9% KP
19,689
18% share
11,609g
196 CS · 6.5/m
koronekochan#eProd
Hwei · Mid
5 / 7 / 6
57.9% KP
31,394
28.7% share
11,570g
238 CS · 7.9/m
Gomiyusiii#2303
Ezreal · ADC
5 / 6 / 4
47.4% KP
24,016
21.9% share
13,175g
245 CS · 8.2/m
がるぼ#G4RB
Thresh · Support
2 / 9 / 7
47.4% KP
8,155
7.5% share
7,530g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
