Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Defeat
Ranked Solo/Duo · 54 days ago
8 / 3 / 3
K / D / A
64.7%
Kill participation
811
Damage / min
13,962g
518.1 gold / min
37
8 placed · 4 cleared
254
9.4 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydoushen6699#88888
Gangplank · Top
3 / 5 / 4
23.3% KP
16,691
19.4% share
12,786g
243 CS · 9/m
褐色ムチムチギャルの日焼け跡#7777
Ekko · Jungle
13 / 3 / 7
66.7% KP
21,260
24.7% share
15,026g
233 CS · 8.6/m
GPZZang#GP1
Yone · Mid
6 / 5 / 7
43.3% KP
19,044
22.1% share
12,436g
239 CS · 8.9/m
What Do You Mean#00000
Hwei · ADC
6 / 3 / 6
40% KP
21,993
25.5% share
13,853g
261 CS · 9.7/m
イキリバナナ#JP1
Thresh · Support
2 / 1 / 16
60% KP
7,188
8.3% share
8,616g
28 CS · 1/m
Red side
DefeatTopK1ng#mnt
K'Sante · Top
8 / 3 / 3
64.7% KP
21,857
39.4% share
13,962g
254 CS · 9.4/m
チャイマフィ#JP1
Fiddlesticks · Jungle
7 / 7 / 5
70.6% KP
9,821
17.7% share
11,126g
139 CS · 5.2/m
itsfknabe#OC
Azir · Mid
0 / 8 / 3
17.6% KP
12,205
22% share
9,258g
219 CS · 8.1/m
ward plz thx#JP2
Jinx · ADC
2 / 10 / 1
17.6% KP
7,942
14.3% share
10,122g
209 CS · 7.8/m
花が咲き彼岸の葉が黄泉に落ちる#DvD
Sona · Support
0 / 2 / 3
17.6% KP
3,705
6.7% share
6,247g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
