Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gragas
Victory
Normal Draft · 51 days ago
15 / 1 / 6
K / D / A
61.8%
Kill participation
1,546.1
Damage / min
12,298g
590.3 gold / min
16
5 placed · 0 cleared
175
8.4 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatチャーシューアップルパイ#モスエク
Darius · Top
1 / 12 / 2
15.8% KP
10,074
16.6% share
7,587g
162 CS · 7.8/m
TR0LL AND FEED #JP1
Fiddlesticks · Jungle
5 / 3 / 1
31.6% KP
7,080
11.7% share
7,659g
124 CS · 6/m
めるめるめるめ#melt
Yone · Mid
8 / 5 / 1
47.4% KP
22,636
37.4% share
9,626g
182 CS · 8.7/m
Arrêter le temps#MEOW
Ezreal · ADC
2 / 7 / 5
36.8% KP
14,646
24.2% share
7,924g
146 CS · 7/m
Death flay#JP1
Bard · Support
3 / 7 / 6
47.4% KP
6,116
10.1% share
6,371g
17 CS · 0.8/m
Red side
VictoryTopK1ng#mnt
Gragas · Top
15 / 1 / 6
61.8% KP
32,210
39.4% share
12,298g
175 CS · 8.4/m
すしざんまい2#JP1
Rammus · Jungle
5 / 1 / 7
35.3% KP
6,366
7.8% share
9,161g
126 CS · 6/m
あんのーん#JP1
Gangplank · Mid
3 / 6 / 5
23.5% KP
14,174
17.3% share
8,464g
167 CS · 8/m
kr10#9610
Miss Fortune · ADC
10 / 6 / 6
47.1% KP
21,076
25.8% share
11,426g
181 CS · 8.7/m
たこやき選手#0220
Leona · Support
1 / 5 / 13
41.2% KP
7,903
9.7% share
6,232g
24 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
