Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Normal Draft · 47 days ago
18 / 8 / 10
K / D / A
73.7%
Kill participation
1,800.4
Damage / min
17,854g
490.7 gold / min
17
6 placed · 2 cleared
245
6.7 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLYLynX#2239
Ornn · Top
9 / 1 / 13
56.4% KP
43,879
20.3% share
14,278g
185 CS · 5.1/m
Hikkyzombie#JP1
Bel'Veth · Jungle
11 / 8 / 11
56.4% KP
63,967
29.6% share
18,026g
252 CS · 6.9/m
onzi#JP1
Heimerdinger · Mid
5 / 11 / 10
38.5% KP
43,505
20.2% share
13,386g
205 CS · 5.6/m
ポケモンゆないと#JP1
Jhin · ADC
10 / 7 / 10
51.3% KP
35,389
16.4% share
17,742g
262 CS · 7.2/m
ベロベローンドゥバー#2009
Xerath · Support
4 / 11 / 11
38.5% KP
29,112
13.5% share
10,172g
23 CS · 0.6/m
Red side
Defeatたこやき選手#0220
Cho'Gath · Top
4 / 9 / 4
21.1% KP
24,268
16.6% share
10,283g
165 CS · 4.5/m
まぁめやん#キャプテン
Shaco · Jungle
11 / 7 / 8
50% KP
21,533
14.7% share
14,008g
189 CS · 5.2/m
TopK1ng#mnt
Sylas · Mid
18 / 8 / 10
73.7% KP
65,506
44.7% share
17,854g
245 CS · 6.7/m
あんのーん#JP1
Lucian · ADC
3 / 9 / 7
26.3% KP
27,865
19% share
14,998g
293 CS · 8.1/m
すしざんまい2#JP1
Braum · Support
2 / 6 / 16
47.4% KP
7,246
4.9% share
10,363g
53 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
