Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 47 days ago
6 / 1 / 2
K / D / A
33.3%
Kill participation
788.6
Damage / min
10,396g
514.7 gold / min
28
10 placed · 1 cleared
195
9.7 CS / min
Objective control
3
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDOG JAPAN#JP1
Vayne · Top
0 / 2 / 1
8.3% KP
6,393
16.1% share
6,335g
154 CS · 7.6/m
hedonistic#JP1
Fiddlesticks · Jungle
4 / 6 / 6
83.3% KP
9,101
22.9% share
7,747g
115 CS · 5.7/m
裏八寸#JP2
Cho'Gath · Mid
2 / 6 / 3
41.7% KP
8,222
20.7% share
7,811g
143 CS · 7.1/m
ご注文はゼドですか#ポポロン
Akali · ADC
5 / 5 / 3
66.7% KP
11,105
28% share
10,037g
167 CS · 8.3/m
東京ティーモ#JP1
Tahm Kench · Support
1 / 5 / 5
50% KP
4,848
12.2% share
5,571g
33 CS · 1.6/m
Red side
VictoryTopK1ng#mnt
Jayce · Top
6 / 1 / 2
33.3% KP
15,929
20.8% share
10,396g
195 CS · 9.7/m
flash#43960
Viego · Jungle
11 / 2 / 6
70.8% KP
16,930
22.2% share
11,111g
137 CS · 6.8/m
nanotec#11453
Galio · Mid
1 / 3 / 14
62.5% KP
16,045
21% share
7,280g
133 CS · 6.6/m
Color Your Night#wing
Yunara · ADC
5 / 4 / 9
58.3% KP
23,175
30.3% share
10,241g
158 CS · 7.8/m
十 DEMON TIME 十#FiST
Yuumi · Support
1 / 2 / 13
58.3% KP
4,350
5.7% share
5,521g
20 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
