Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 47 days ago
5 / 4 / 3
K / D / A
26.7%
Kill participation
736.8
Damage / min
12,996g
440 gold / min
33
11 placed · 6 cleared
282
9.5 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTopK1ng#mnt
Jayce · Top
5 / 4 / 3
26.7% KP
21,760
23.1% share
12,996g
282 CS · 9.5/m
gaman#7897
Udyr · Jungle
1 / 5 / 10
36.7% KP
9,677
10.3% share
10,108g
158 CS · 5.3/m
裏八寸#JP2
Cho'Gath · Mid
9 / 7 / 8
56.7% KP
22,708
24.1% share
11,986g
213 CS · 7.2/m
SooNa#3380
Jhin · ADC
11 / 9 / 6
56.7% KP
28,438
30.2% share
14,626g
233 CS · 7.9/m
Sombra#jp8
Lissandra · Support
4 / 9 / 10
46.7% KP
11,705
12.4% share
9,729g
36 CS · 1.2/m
Red side
Victory珍棒カキンカキン節#3268
Gangplank · Top
2 / 6 / 11
38.2% KP
19,644
16.3% share
11,959g
210 CS · 7.1/m
死 兵#JP04
Naafiri · Jungle
9 / 5 / 7
47.1% KP
23,549
19.5% share
14,712g
225 CS · 7.6/m
pinminmin#pmm
Syndra · Mid
6 / 4 / 11
50% KP
28,380
23.5% share
12,855g
244 CS · 8.3/m
Color Your Night#wing
Ezreal · ADC
15 / 6 / 6
61.8% KP
37,435
31% share
18,305g
246 CS · 8.3/m
かなう#burin
Galio · Support
2 / 9 / 21
67.6% KP
11,605
9.6% share
9,356g
38 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
