Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 47 days ago
0 / 7 / 15
K / D / A
65.2%
Kill participation
329.5
Damage / min
8,418g
254.8 gold / min
103
48 placed · 13 cleared
38
1.2 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat亜希子#JP1
Singed · Top
5 / 7 / 7
52.2% KP
29,958
31.1% share
13,863g
261 CS · 7.9/m
MythandRoid#JP1
Vi · Jungle
7 / 6 / 7
60.9% KP
20,998
21.8% share
14,352g
224 CS · 6.8/m
Bluekun#JP1
Nasus · Mid
6 / 8 / 5
47.8% KP
17,447
18.1% share
11,957g
206 CS · 6.2/m
JPKRスタンミスペシャル7se#C1npo
Yasuo · ADC
5 / 9 / 10
65.2% KP
17,181
17.8% share
13,037g
219 CS · 6.6/m
TopK1ng#mnt
Nautilus · Support
0 / 7 / 15
65.2% KP
10,885
11.3% share
8,418g
38 CS · 1.2/m
Red side
VictoryShn1#Shin1
Riven · Top
9 / 5 / 8
47.2% KP
17,927
11% share
15,809g
236 CS · 7.1/m
ニューキングハナハナV#ハナ専
Lee Sin · Jungle
8 / 2 / 19
75% KP
27,663
17% share
15,631g
224 CS · 6.8/m
ZEDKlNG#Kr2
Zed · Mid
6 / 7 / 10
44.4% KP
44,722
27.5% share
15,330g
242 CS · 7.3/m
Telum#TR1
Ziggs · ADC
11 / 3 / 10
58.3% KP
44,978
27.7% share
17,576g
253 CS · 7.7/m
Sombra#jp8
Heimerdinger · Support
2 / 6 / 16
50% KP
27,154
16.7% share
11,498g
65 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
