Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Victory
Normal Draft · 40 days ago
17 / 9 / 16
K / D / A
62.3%
Kill participation
1,362.6
Damage / min
19,090g
531.3 gold / min
5
5 placed · 0 cleared
255
7.1 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSadatora2#JP1
Nasus · Top
7 / 10 / 4
27.5% KP
24,506
18.5% share
14,614g
245 CS · 6.8/m
かねごん#JP1
Kayn · Jungle
20 / 12 / 8
70% KP
46,629
35.2% share
18,417g
184 CS · 5.1/m
くろぺったん#JP1
Heimerdinger · Mid
5 / 9 / 8
32.5% KP
31,496
23.8% share
14,139g
252 CS · 7/m
かれるん#JP1
Quinn · ADC
3 / 14 / 7
25% KP
17,585
13.3% share
14,127g
230 CS · 6.4/m
constanten#JP1
Cho'Gath · Support
5 / 8 / 8
32.5% KP
12,099
9.1% share
12,021g
58 CS · 1.6/m
Red side
Victoryあんのーん#JP1
Gangplank · Top
18 / 9 / 10
52.8% KP
60,122
29.1% share
21,922g
316 CS · 8.8/m
たこやき選手#0220
Nocturne · Jungle
4 / 7 / 13
32.1% KP
22,655
11% share
12,857g
195 CS · 5.4/m
まぁめやん#キャプテン
Lux · Mid
12 / 6 / 12
45.3% KP
43,911
21.3% share
18,599g
228 CS · 6.3/m
TopK1ng#mnt
Jhin · ADC
17 / 9 / 16
62.3% KP
48,963
23.7% share
19,090g
255 CS · 7.1/m
ぽろまるっ#JP1
Zyra · Support
2 / 9 / 27
54.7% KP
30,714
14.9% share
12,745g
54 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
