Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Normal Draft · 40 days ago
29 / 3 / 5
K / D / A
61.8%
Kill participation
2,370.3
Damage / min
23,253g
724 gold / min
15
4 placed · 2 cleared
292
9.1 CS / min
Objective control
2
Dragons
0
Baron
12
Towers
3
Inhibitors
0
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTopK1ng#mnt
Camille · Top
29 / 3 / 5
61.8% KP
76,126
41.3% share
23,253g
292 CS · 9.1/m
まぁめやん#キャプテン
Shaco · Jungle
9 / 11 / 10
34.5% KP
21,914
11.9% share
11,528g
121 CS · 3.8/m
たこやき選手#0220
Xerath · Mid
2 / 9 / 12
25.5% KP
30,066
16.3% share
10,184g
161 CS · 5/m
あんのーん#JP1
Draven · ADC
8 / 11 / 9
30.9% KP
24,587
13.3% share
16,333g
215 CS · 6.7/m
ぽろまるっ#JP1
Lux · Support
7 / 9 / 20
49.1% KP
31,593
17.1% share
12,263g
48 CS · 1.5/m
Red side
Defeatもものすけ#66666
Hwei · Top
4 / 13 / 8
27.9% KP
29,027
22.7% share
11,279g
202 CS · 6.3/m
无敌LOL大王#阿米诺斯
Viego · Jungle
12 / 10 / 3
34.9% KP
27,887
21.8% share
16,974g
198 CS · 6.2/m
Ernatton4#JP1
Sylas · Mid
16 / 9 / 2
41.9% KP
34,243
26.8% share
13,995g
179 CS · 5.6/m
ゴートゥ大都会#SUPER
Olaf · ADC
6 / 14 / 5
25.6% KP
18,833
14.7% share
12,461g
206 CS · 6.4/m
yaksa#8187
Sion · Support
5 / 10 / 19
55.8% KP
17,996
14.1% share
12,742g
61 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
