Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 38 days ago
4 / 12 / 1
K / D / A
26.3%
Kill participation
616.6
Damage / min
8,477g
364.1 gold / min
9
3 placed · 1 cleared
162
7 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTopK1ng#mnt
Yone · Top
4 / 12 / 1
26.3% KP
14,356
17.5% share
8,477g
162 CS · 7/m
ニューキングハナハナV#ハナ専
Jayce · Jungle
5 / 10 / 1
31.6% KP
20,956
25.6% share
11,323g
186 CS · 8/m
ふぃすてぃ#0329
Fiddlesticks · Mid
2 / 5 / 5
36.8% KP
12,994
15.8% share
7,709g
143 CS · 6.1/m
chico#JP1
Zeri · ADC
6 / 7 / 5
57.9% KP
25,115
30.6% share
12,394g
207 CS · 8.9/m
はさきのあくま#BOOM
Yuumi · Support
2 / 3 / 12
73.7% KP
8,571
10.5% share
6,965g
13 CS · 0.6/m
Red side
Victory鋼より刃#刃より剣
Tryndamere · Top
13 / 4 / 2
40.5% KP
25,692
31.5% share
15,422g
234 CS · 10.1/m
gaman#7897
Skarner · Jungle
8 / 4 / 8
43.2% KP
9,545
11.7% share
10,514g
137 CS · 5.9/m
Recap#125
Ahri · Mid
6 / 3 / 13
51.4% KP
16,166
19.8% share
11,712g
202 CS · 8.7/m
ふじもと#JP1
Jinx · ADC
6 / 3 / 10
43.2% KP
22,757
27.9% share
13,196g
202 CS · 8.7/m
歌に形はないけれど#0831
Zac · Support
4 / 5 / 12
43.2% KP
7,460
9.1% share
8,481g
34 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
