Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Defeat
Summoner's Rift · 36 days ago
3 / 5 / 9
K / D / A
42.9%
Kill participation
780.1
Damage / min
13,342g
363 gold / min
50
11 placed · 12 cleared
247
6.7 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTopK1ng#mnt
Sion · Top
3 / 5 / 9
42.9% KP
28,668
19% share
13,342g
247 CS · 6.7/m
BC EL#JP1
Talon · Jungle
7 / 10 / 10
60.7% KP
23,802
15.8% share
15,740g
236 CS · 6.4/m
Resh#9655
Xerath · Mid
1 / 6 / 11
42.9% KP
36,156
24% share
10,880g
211 CS · 5.7/m
ytzz#2426
Ezreal · ADC
14 / 9 / 3
60.7% KP
46,642
30.9% share
19,249g
275 CS · 7.5/m
Enty#ENTP1
Elise · Support
3 / 11 / 11
50% KP
15,690
10.4% share
10,473g
36 CS · 1/m
Red side
Victoryヘルガー#ポケモン
Cho'Gath · Top
8 / 3 / 13
51.2% KP
43,526
25.9% share
15,370g
257 CS · 7/m
Paz#可能性の獣
Lee Sin · Jungle
15 / 6 / 14
70.7% KP
47,732
28.4% share
19,988g
291 CS · 7.9/m
エスパス日拓西武新宿駅前店#77777
Naafiri · Mid
5 / 3 / 15
48.8% KP
30,996
18.4% share
14,861g
262 CS · 7.1/m
ゼニガメ#ポケモン
Kog'Maw · ADC
11 / 8 / 10
51.2% KP
36,104
21.5% share
15,511g
236 CS · 6.4/m
更科にゃん丸#JP1
Leona · Support
2 / 8 / 20
53.7% KP
9,867
5.9% share
10,865g
37 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
