Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nasus
Defeat
Summoner's Rift · 36 days ago
3 / 9 / 3
K / D / A
24%
Kill participation
657
Damage / min
11,032g
335.3 gold / min
32
11 placed · 5 cleared
210
6.4 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTopK1ng#mnt
Nasus · Top
3 / 9 / 3
24% KP
21,614
22.1% share
11,032g
210 CS · 6.4/m
BC EL#JP1
Cho'Gath · Jungle
8 / 7 / 7
60% KP
19,023
19.4% share
14,366g
190 CS · 5.8/m
Resh#9655
Vladimir · Mid
7 / 7 / 5
48% KP
28,548
29.2% share
12,572g
203 CS · 6.2/m
ytzz#2426
Ashe · ADC
7 / 6 / 10
68% KP
20,013
20.4% share
18,184g
304 CS · 9.2/m
Enty#ENTP1
Thresh · Support
0 / 8 / 17
68% KP
8,708
8.9% share
9,050g
20 CS · 0.6/m
Red side
Victoryヘルガー#ポケモン
Tryndamere · Top
18 / 5 / 7
67.6% KP
62,897
37.7% share
19,928g
290 CS · 8.8/m
Paz#可能性の獣
Jarvan IV · Jungle
6 / 5 / 14
54.1% KP
26,537
15.9% share
14,798g
254 CS · 7.7/m
エスパス日拓西武新宿駅前店#77777
Hwei · Mid
4 / 4 / 11
40.5% KP
32,111
19.2% share
12,520g
229 CS · 7/m
ゼニガメ#ポケモン
Xerath · ADC
8 / 5 / 13
56.8% KP
34,817
20.9% share
16,787g
247 CS · 7.5/m
更科にゃん丸#JP1
Leona · Support
1 / 6 / 14
40.5% KP
10,620
6.4% share
9,126g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
