Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 35 days ago
11 / 3 / 15
K / D / A
61.9%
Kill participation
1,341.9
Damage / min
14,162g
515.6 gold / min
37
9 placed · 5 cleared
204
7.4 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat対ありでした#始まり
Aatrox · Top
1 / 7 / 6
26.9% KP
14,952
17% share
8,623g
179 CS · 6.5/m
ご注文はゼドですか#ポポロン
Lee Sin · Jungle
9 / 10 / 7
61.5% KP
21,744
24.8% share
11,514g
153 CS · 5.6/m
moo#JP3
Azir · Mid
4 / 6 / 7
42.3% KP
17,101
19.5% share
9,697g
195 CS · 7.1/m
Blue eyes#2026
Kai'Sa · ADC
10 / 7 / 2
46.2% KP
27,592
31.5% share
16,950g
246 CS · 9/m
TaeKwonDunna#8578
Alistar · Support
2 / 12 / 12
53.8% KP
6,339
7.2% share
7,577g
17 CS · 0.6/m
Red side
VictoryTopK1ng#mnt
Jayce · Top
11 / 3 / 15
61.9% KP
36,858
30.4% share
14,162g
204 CS · 7.4/m
竹やり#JP1
Shyvana · Jungle
10 / 4 / 18
66.7% KP
30,554
25.2% share
14,850g
212 CS · 7.7/m
ちぴ魔 vtuber#000
Veigar · Mid
2 / 8 / 20
52.4% KP
16,325
13.5% share
9,404g
131 CS · 4.8/m
No Face#815
Nilah · ADC
14 / 5 / 14
66.7% KP
25,740
21.2% share
18,374g
254 CS · 9.2/m
PERSONANONGRATA#HATE
Nautilus · Support
5 / 6 / 22
64.3% KP
11,779
9.7% share
9,484g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
