Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Normal Draft · 31 days ago
8 / 5 / 2
K / D / A
66.7%
Kill participation
1,113.7
Damage / min
15,769g
485.9 gold / min
26
9 placed · 3 cleared
246
7.6 CS / min
Objective control
4
Dragons
0
Baron
7
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryReach#2500
Renekton · Top
7 / 4 / 3
26.3% KP
30,500
24.3% share
14,400g
291 CS · 9/m
eiji318#JP1
Nasus · Jungle
5 / 1 / 7
31.6% KP
11,731
9.4% share
11,707g
196 CS · 6/m
超高校級の総統#154
Zed · Mid
8 / 4 / 3
28.9% KP
27,368
21.8% share
13,001g
244 CS · 7.5/m
Felceo#YNYN
Viktor · ADC
16 / 3 / 10
68.4% KP
41,261
32.9% share
17,085g
270 CS · 8.3/m
muloach#8823
Maokai · Support
2 / 3 / 21
60.5% KP
14,399
11.5% share
9,536g
35 CS · 1.1/m
Red side
Defeatたこやき選手#0220
Garen · Top
1 / 4 / 1
13.3% KP
12,508
12.1% share
10,854g
252 CS · 7.8/m
まぁめやん#キャプテン
Shaco · Jungle
5 / 6 / 6
73.3% KP
21,621
20.8% share
12,466g
163 CS · 5/m
TopK1ng#mnt
Sylas · Mid
8 / 5 / 2
66.7% KP
36,140
34.8% share
15,769g
246 CS · 7.6/m
kr10#9610
Yunara · ADC
1 / 11 / 2
20% KP
21,953
21.2% share
13,820g
276 CS · 8.5/m
いきてる#uqu
Seraphine · Support
0 / 12 / 4
26.7% KP
11,543
11.1% share
7,613g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
