Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Normal Draft · 31 days ago
18 / 1 / 7
K / D / A
78.1%
Kill participation
1,731.7
Damage / min
13,512g
681.9 gold / min
15
5 placed · 1 cleared
161
8.1 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKab0turne#JP1
Ambessa · Top
1 / 10 / 3
20% KP
12,518
20.4% share
5,405g
90 CS · 4.5/m
hossy#9238
Bel'Veth · Jungle
7 / 5 / 3
50% KP
11,399
18.6% share
8,004g
124 CS · 6.3/m
くりはら#JP1
Akshan · Mid
5 / 6 / 3
40% KP
14,253
23.2% share
7,675g
143 CS · 7.2/m
オレンジの悪魔#JP1
Jinx · ADC
5 / 5 / 4
45% KP
16,084
26.2% share
8,639g
140 CS · 7.1/m
Hid3#JP1
Thresh · Support
2 / 6 / 8
50% KP
7,140
11.6% share
5,821g
16 CS · 0.8/m
Red side
VictoryTopK1ng#mnt
Camille · Top
18 / 1 / 7
78.1% KP
34,317
44.1% share
13,512g
161 CS · 8.1/m
kr10#9610
Cho'Gath · Jungle
6 / 2 / 8
43.8% KP
10,823
13.9% share
8,888g
121 CS · 6.1/m
たこやき選手#0220
Syndra · Mid
1 / 3 / 4
15.6% KP
9,808
12.6% share
7,002g
130 CS · 6.6/m
まぁめやん#キャプテン
Ezreal · ADC
6 / 8 / 3
28.1% KP
16,923
21.7% share
8,759g
129 CS · 6.5/m
いきてる#uqu
Maokai · Support
1 / 6 / 7
25% KP
6,006
7.7% share
5,416g
22 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
