Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Defeat
Ranked Solo/Duo · 27 days ago
6 / 4 / 10
K / D / A
47.1%
Kill participation
899.7
Damage / min
14,046g
409.7 gold / min
35
8 placed · 4 cleared
241
7 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory東京ティーモ#JP1
Gangplank · Top
4 / 5 / 18
57.9% KP
32,375
25.5% share
16,185g
228 CS · 6.7/m
TAEKWONUDYR#UDYR
Udyr · Jungle
9 / 5 / 11
52.6% KP
20,231
15.9% share
15,965g
209 CS · 6.1/m
Mokurooo#NKG
Talon · Mid
9 / 13 / 12
55.3% KP
22,454
17.7% share
13,067g
178 CS · 5.2/m
清風様#VNadc
Yunara · ADC
15 / 4 / 9
63.2% KP
43,332
34.2% share
21,363g
338 CS · 9.9/m
HongYi#3681
Thresh · Support
1 / 7 / 24
65.8% KP
8,460
6.7% share
10,261g
29 CS · 0.8/m
Red side
DefeatTopK1ng#mnt
K'Sante · Top
6 / 4 / 10
47.1% KP
30,846
24.3% share
14,046g
241 CS · 7/m
vx上分xsb5620ovo#JP2
Fiddlesticks · Jungle
8 / 6 / 13
61.8% KP
26,001
20.4% share
14,968g
202 CS · 5.9/m
恨意滔天#ice
Kled · Mid
15 / 8 / 8
67.6% KP
39,149
30.8% share
19,288g
240 CS · 7/m
イエーイ#cnm1
Ashe · ADC
2 / 11 / 12
41.2% KP
22,554
17.7% share
13,158g
225 CS · 6.6/m
でかぱい#JP1
Nautilus · Support
3 / 9 / 11
41.2% KP
8,618
6.8% share
9,544g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
