Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 21 days ago
2 / 5 / 11
K / D / A
50%
Kill participation
791.1
Damage / min
12,608g
403.9 gold / min
24
10 placed · 7 cleared
221
7.1 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
2
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory고기만두#KR54
Elise · Top
2 / 7 / 3
19.2% KP
15,402
10.7% share
9,007g
169 CS · 5.4/m
142857#KR9
Trundle · Jungle
5 / 3 / 7
46.2% KP
24,457
16.9% share
13,721g
239 CS · 7.7/m
2000y#JP1
Xerath · Mid
4 / 5 / 8
46.2% KP
38,485
26.6% share
11,926g
254 CS · 8.1/m
Bon Jovi#1983
Lucian · ADC
14 / 5 / 2
61.5% KP
58,553
40.5% share
17,557g
253 CS · 8.1/m
NickelHeart#JP1
Milio · Support
1 / 6 / 17
69.2% KP
7,531
5.2% share
10,028g
25 CS · 0.8/m
Red side
DefeatV1 Mirei#v66
K'Sante · Top
3 / 5 / 4
26.9% KP
15,985
14% share
10,509g
182 CS · 5.8/m
悠木AoE#本物です
Cho'Gath · Jungle
10 / 7 / 9
73.1% KP
24,906
21.9% share
13,419g
196 CS · 6.3/m
GOD of 笹村#ONZED
Viktor · Mid
10 / 3 / 4
53.8% KP
34,181
30% share
16,101g
266 CS · 8.5/m
TopK1ng#mnt
Ezreal · ADC
2 / 5 / 11
50% KP
24,694
21.7% share
12,608g
221 CS · 7.1/m
Tako Yankee#1112
Sona · Support
1 / 6 / 18
73.1% KP
14,059
12.4% share
9,244g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
