Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 17 days ago
8 / 2 / 2
K / D / A
47.6%
Kill participation
1,049.7
Damage / min
14,389g
479.4 gold / min
42
14 placed · 6 cleared
314
10.5 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTopK1ng#mnt
Jayce · Top
8 / 2 / 2
47.6% KP
31,508
28.4% share
14,389g
314 CS · 10.5/m
まるく#Luzri
Zyra · Jungle
1 / 6 / 6
33.3% KP
16,962
15.3% share
10,254g
206 CS · 6.9/m
あいうえおかきくけこさしすせそ#たちつてと
Viktor · Mid
1 / 9 / 2
14.3% KP
18,455
16.7% share
7,931g
167 CS · 5.6/m
くむお#JP1
Ezreal · ADC
10 / 3 / 2
57.1% KP
36,266
32.7% share
15,160g
289 CS · 9.6/m
ぽむ太#pon
Nami · Support
1 / 6 / 12
61.9% KP
7,637
6.9% share
8,150g
26 CS · 0.9/m
Red side
VictoryDtjr0310#CA1
Darius · Top
6 / 5 / 4
38.5% KP
14,314
17.5% share
11,568g
232 CS · 7.7/m
loselinelosegame#999
Briar · Jungle
7 / 4 / 6
50% KP
15,134
18.5% share
14,722g
258 CS · 8.6/m
Caissa#960JP
Ekko · Mid
8 / 0 / 4
46.2% KP
21,782
26.6% share
14,511g
255 CS · 8.5/m
주 진#JP2
Yunara · ADC
5 / 3 / 7
46.2% KP
25,141
30.7% share
17,270g
331 CS · 11/m
chico#JP1
Lulu · Support
0 / 9 / 7
26.9% KP
5,601
6.8% share
7,399g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
