Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Summoner's Rift · 10 days ago
9 / 1 / 14
K / D / A
63.9%
Kill participation
659.5
Damage / min
13,804g
491 gold / min
36
13 placed · 5 cleared
187
6.7 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryResh#9655
Jayce · Top
5 / 6 / 9
38.9% KP
22,129
21.3% share
11,738g
203 CS · 7.2/m
TopK1ng#mnt
Lee Sin · Jungle
9 / 1 / 14
63.9% KP
18,544
17.8% share
13,804g
187 CS · 6.7/m
Akainu#971
Syndra · Mid
8 / 5 / 9
47.2% KP
24,165
23.2% share
11,602g
201 CS · 7.1/m
BC EL#JP1
Zeri · ADC
11 / 3 / 11
61.1% KP
31,760
30.5% share
17,444g
292 CS · 10.4/m
弱者ネ申#Nemoh
Lulu · Support
3 / 2 / 15
50% KP
7,470
7.2% share
9,238g
21 CS · 0.7/m
Red side
DefeatDonShu#2001
Corki · Top
5 / 10 / 2
43.8% KP
14,791
24.1% share
9,771g
182 CS · 6.5/m
Popoûn#JP1
Cho'Gath · Jungle
4 / 5 / 5
56.3% KP
8,410
13.7% share
10,279g
145 CS · 5.2/m
Cest la vie#8960
Azir · Mid
5 / 4 / 5
62.5% KP
19,280
31.4% share
11,891g
245 CS · 8.7/m
MadEmperor#JP1
Kai'Sa · ADC
2 / 7 / 4
37.5% KP
13,696
22.3% share
12,489g
226 CS · 8/m
血威華我#JP1
Nautilus · Support
0 / 10 / 9
56.3% KP
5,200
8.5% share
6,799g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
