Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Thresh
Defeat
Normal Draft · 10 days ago
4 / 8 / 13
K / D / A
54.8%
Kill participation
500.4
Damage / min
8,666g
311.7 gold / min
66
28 placed · 7 cleared
29
1 CS / min
Objective control
4
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryeriyusi#しおしおー
Gangplank · Top
4 / 8 / 15
52.8% KP
26,414
22.3% share
11,167g
191 CS · 6.9/m
danmon mortis#0214
Hecarim · Jungle
14 / 4 / 8
61.1% KP
26,439
22.3% share
16,249g
225 CS · 8.1/m
あやみーず#JP1
Malzahar · Mid
10 / 4 / 15
69.4% KP
30,203
25.5% share
14,564g
215 CS · 7.7/m
なるせックス#にょにょ
Brand · ADC
7 / 11 / 14
58.3% KP
27,345
23.1% share
11,478g
130 CS · 4.7/m
sioyusi#しおしおー
Nami · Support
1 / 4 / 21
61.1% KP
8,216
6.9% share
8,028g
19 CS · 0.7/m
Red side
DefeatLaughmaker#yamag
Ambessa · Top
10 / 11 / 1
35.5% KP
23,813
25.8% share
10,607g
145 CS · 5.2/m
あんのーん#JP1
Nocturne · Jungle
7 / 6 / 3
32.3% KP
18,467
20% share
11,319g
181 CS · 6.5/m
みちるだよーーーーーん#dayon
Ahri · Mid
4 / 3 / 3
22.6% KP
15,283
16.5% share
10,374g
178 CS · 6.4/m
マッドネス外人4#lucas
Varus · ADC
6 / 8 / 8
45.2% KP
20,892
22.6% share
11,592g
176 CS · 6.3/m
TopK1ng#mnt
Thresh · Support
4 / 8 / 13
54.8% KP
13,912
15.1% share
8,666g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
