Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Summoner's Rift · 3 days ago
4 / 2 / 11
K / D / A
57.7%
Kill participation
664.8
Damage / min
11,289g
404.9 gold / min
41
14 placed · 7 cleared
193
6.9 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat庄方宜#yuria
Gragas · Top
3 / 3 / 4
50% KP
23,520
29.1% share
9,669g
190 CS · 6.8/m
豊川真なる魔法少女になりたい祥子#友谊と絆ネ
Cho'Gath · Jungle
6 / 2 / 5
78.6% KP
19,048
23.6% share
11,522g
197 CS · 7.1/m
YonYon#RoRo
Yasuo · Mid
3 / 4 / 4
50% KP
16,385
20.3% share
10,181g
239 CS · 8.6/m
Mokurooo#NKG
Tristana · ADC
2 / 10 / 1
21.4% KP
15,600
19.3% share
10,937g
217 CS · 7.8/m
八千代#8000
Milio · Support
0 / 7 / 10
71.4% KP
6,174
7.6% share
7,153g
30 CS · 1.1/m
Red side
VictoryResh#9655
Renekton · Top
3 / 5 / 4
26.9% KP
20,293
18.4% share
10,275g
215 CS · 7.7/m
TopK1ng#mnt
Lee Sin · Jungle
4 / 2 / 11
57.7% KP
18,537
16.8% share
11,289g
193 CS · 6.9/m
Akainu#971
Syndra · Mid
3 / 2 / 8
42.3% KP
22,847
20.7% share
10,435g
228 CS · 8.2/m
BC EL#JP1
Lucian · ADC
14 / 2 / 7
80.8% KP
39,494
35.7% share
17,135g
296 CS · 10.6/m
騎士殿#ntwp
Nami · Support
2 / 3 / 20
84.6% KP
9,360
8.5% share
8,707g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
