Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Summoner's Rift · 3 days ago
7 / 1 / 8
K / D / A
68.2%
Kill participation
683.4
Damage / min
13,557g
492.7 gold / min
34
4 placed · 9 cleared
230
8.4 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryResh#9655
Renekton · Top
3 / 5 / 5
36.4% KP
19,810
21% share
11,004g
213 CS · 7.7/m
TopK1ng#mnt
Sylas · Jungle
7 / 1 / 8
68.2% KP
18,806
19.9% share
13,557g
230 CS · 8.4/m
Akainu#971
Jayce · Mid
2 / 2 / 7
40.9% KP
18,307
19.4% share
11,787g
269 CS · 9.8/m
BC EL#JP1
Ezreal · ADC
7 / 2 / 7
63.6% KP
30,775
32.6% share
14,807g
253 CS · 9.2/m
騎士殿#ntwp
Karma · Support
3 / 3 / 12
68.2% KP
6,736
7.1% share
8,427g
14 CS · 0.5/m
Red side
Defeat森の木の葉っぱ#JP1
Ambessa · Top
6 / 5 / 0
46.2% KP
31,656
43.6% share
10,552g
205 CS · 7.5/m
ふぇありー#8800
Jarvan IV · Jungle
2 / 5 / 6
61.5% KP
11,574
15.9% share
8,587g
133 CS · 4.8/m
伊邪那美大神#P4G
Syndra · Mid
3 / 1 / 0
23.1% KP
12,742
17.6% share
11,875g
269 CS · 9.8/m
たいた#JP2
Jhin · ADC
0 / 6 / 3
23.1% KP
11,125
15.3% share
8,594g
205 CS · 7.5/m
ポイピー#JP1
Bard · Support
2 / 5 / 4
46.2% KP
5,471
7.5% share
6,877g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
