Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Normal Draft · 3 hours ago
9 / 4 / 3
K / D / A
60%
Kill participation
1,516.8
Damage / min
16,131g
562.4 gold / min
33
5 placed · 9 cleared
266
9.3 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTopK1ng#mnt
Yasuo · Top
9 / 4 / 3
60% KP
43,508
44.1% share
16,131g
266 CS · 9.3/m
YTNFL#4863
Kindred · Jungle
6 / 9 / 5
55% KP
17,866
18.1% share
10,437g
112 CS · 3.9/m
SoulEater#死神様
Ahri · Mid
4 / 11 / 6
50% KP
19,684
19.9% share
9,307g
141 CS · 4.9/m
katarinabluu#Dream
Jinx · ADC
0 / 12 / 8
40% KP
7,359
7.5% share
8,498g
130 CS · 4.5/m
金 暴力 JAX#心頭滅却
Thresh · Support
1 / 6 / 13
70% KP
10,260
10.4% share
8,449g
36 CS · 1.3/m
Red side
Victory蜜柑と檸檬#4551
K'Sante · Top
3 / 4 / 11
33.3% KP
8,581
7.6% share
8,112g
105 CS · 3.7/m
Naru Horoll#返す刀
Kayn · Jungle
10 / 3 / 10
47.6% KP
22,123
19.6% share
12,645g
203 CS · 7.1/m
toiwa#1212
Yone · Mid
15 / 5 / 5
47.6% KP
44,355
39.3% share
15,498g
242 CS · 8.4/m
Omuraisu fanboy#oisii
Aphelios · ADC
11 / 2 / 12
54.8% KP
27,100
24% share
14,755g
184 CS · 6.4/m
lara#rzxmq
Blitzcrank · Support
3 / 6 / 21
57.1% KP
10,588
9.4% share
9,372g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
