Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 318 days ago
9 / 6 / 0
K / D / A
81.8%
Kill participation
692.5
Damage / min
14,294g
471.5 gold / min
26
4 placed · 4 cleared
215
7.1 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
3
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryElectricRaccoon#Racc
Kennen · Top
16 / 1 / 10
65% KP
42,402
38.5% share
15,936g
213 CS · 7/m
play black souls#rkj
Nocturne · Jungle
7 / 2 / 9
40% KP
21,904
19.9% share
12,890g
223 CS · 7.4/m
WealthFamePower#WFP23
Galio · Mid
7 / 0 / 11
45% KP
21,547
19.5% share
13,927g
239 CS · 7.9/m
BRUTALSTRIKE#777
Jinx · ADC
8 / 6 / 7
37.5% KP
17,991
16.3% share
12,639g
189 CS · 6.2/m
Kidusy#4709
Rell · Support
2 / 2 / 23
62.5% KP
6,433
5.8% share
9,314g
29 CS · 1/m
Red side
DefeatStefanosAleksand#EUNE
Irelia · Top
0 / 10 / 2
18.2% KP
11,410
15.3% share
10,402g
226 CS · 7.5/m
TryhardEkko#Ekko
Ekko · Jungle
9 / 6 / 0
81.8% KP
20,995
28.1% share
14,294g
215 CS · 7.1/m
Aguma#EUNE
Katarina · Mid
0 / 8 / 5
45.5% KP
15,788
21.1% share
9,896g
196 CS · 6.5/m
OC Snoopy #EUNE
Lucian · ADC
1 / 11 / 3
36.4% KP
20,621
27.6% share
10,258g
213 CS · 7/m
Amelia#EUW13
Lulu · Support
1 / 5 / 6
63.6% KP
5,885
7.9% share
7,195g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
