Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Flex · 316 days ago
3 / 6 / 16
K / D / A
61.3%
Kill participation
575.9
Damage / min
10,621g
392.4 gold / min
17
3 placed · 4 cleared
151
5.6 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSAR PERETI#RIVEN
Zaahen · Mid
1 / 9 / 1
12.5% KP
9,242
12.5% share
7,964g
167 CS · 6.2/m
PesteDeVenetia#Clown
Viego · Jungle
11 / 6 / 5
100% KP
23,794
32.1% share
12,672g
162 CS · 6/m
Gabriano#WPN
Syndra · Top
3 / 3 / 6
56.3% KP
21,907
29.5% share
9,084g
183 CS · 6.8/m
happihappihappi#cat
Miss Fortune · ADC
1 / 6 / 10
68.8% KP
13,860
18.7% share
10,212g
215 CS · 7.9/m
Twelve#pain
Braum · Support
0 / 7 / 11
68.8% KP
5,356
7.2% share
6,106g
42 CS · 1.6/m
Red side
Victorywine pon you#lee
Cassiopeia · Top
11 / 0 / 8
61.3% KP
24,205
26.4% share
15,273g
247 CS · 9.1/m
TryhardEkko#Ekko
Jarvan IV · Jungle
3 / 6 / 16
61.3% KP
15,588
17% share
10,621g
151 CS · 5.6/m
BORBOLETA#mihos
Irelia · Mid
12 / 4 / 5
54.8% KP
27,995
30.6% share
14,795g
218 CS · 8.1/m
LITANY XAYAHKING#R 1
Xayah · ADC
5 / 2 / 9
45.2% KP
18,648
20.4% share
13,506g
215 CS · 7.9/m
MPATSOS SOSABABY#AURA
Rakan · Support
0 / 4 / 20
64.5% KP
5,140
5.6% share
7,700g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
