Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Flex · 316 days ago
11 / 8 / 10
K / D / A
56.8%
Kill participation
1,206.7
Damage / min
15,278g
522.9 gold / min
22
4 placed · 4 cleared
198
6.8 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKache#0076
Jax · Top
7 / 5 / 5
32.4% KP
26,470
20.4% share
14,640g
222 CS · 7.6/m
TryhardEkko#Ekko
Ekko · Jungle
11 / 8 / 10
56.8% KP
35,256
27.2% share
15,278g
198 CS · 6.8/m
hopefully soon#again
Zed · Mid
17 / 7 / 6
62.2% KP
49,705
38.4% share
16,010g
204 CS · 7/m
Ahiryii#Ekko
Seraphine · ADC
1 / 9 / 10
29.7% KP
11,522
8.9% share
8,417g
125 CS · 4.3/m
teetο#666
Nami · Support
1 / 6 / 14
40.5% KP
6,577
5.1% share
8,252g
20 CS · 0.7/m
Red side
DefeatDariusFWT#eunee
Garen · Top
7 / 7 / 2
25.7% KP
18,320
18.1% share
11,867g
229 CS · 7.8/m
MłodyKogut#KOGUT
Jarvan IV · Jungle
5 / 8 / 15
57.1% KP
22,193
21.9% share
12,134g
166 CS · 5.7/m
xWeezy#drip
Karma · Mid
3 / 9 / 13
45.7% KP
15,948
15.7% share
9,955g
155 CS · 5.3/m
mvti#EŁNE
Lucian · ADC
18 / 8 / 5
65.7% KP
38,069
37.5% share
15,520g
197 CS · 6.7/m
Unicornik#EUNE
Milio · Support
2 / 5 / 24
74.3% KP
6,958
6.9% share
8,136g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
