Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Flex · 316 days ago
13 / 3 / 11
K / D / A
63.2%
Kill participation
1,169.6
Damage / min
13,704g
611.3 gold / min
11
4 placed · 1 cleared
144
6.4 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKache#0076
Fiora · Top
7 / 2 / 4
28.9% KP
18,132
21.8% share
11,280g
219 CS · 9.8/m
TryhardEkko#Ekko
Ekko · Jungle
13 / 3 / 11
63.2% KP
26,219
31.5% share
13,704g
144 CS · 6.4/m
hopefully soon#again
Qiyana · Mid
12 / 7 / 2
36.8% KP
25,992
31.2% share
11,707g
175 CS · 7.8/m
Ahiryii#Ekko
Ashe · ADC
5 / 4 / 6
28.9% KP
8,996
10.8% share
9,239g
153 CS · 6.8/m
teetο#666
Karma · Support
1 / 3 / 9
26.3% KP
3,919
4.7% share
6,317g
27 CS · 1.2/m
Red side
DefeatCelentano MGS#1010
Mordekaiser · Top
1 / 10 / 2
15.8% KP
10,982
18.8% share
6,059g
112 CS · 5/m
Catalinu01#2001
Kayn · Jungle
8 / 8 / 6
73.7% KP
20,328
34.8% share
10,144g
137 CS · 6.1/m
mutadc#EUNE
Zed · Mid
5 / 8 / 4
47.4% KP
15,189
26% share
8,332g
135 CS · 6/m
Vladi Seksa#L906
Jinx · ADC
5 / 7 / 2
36.8% KP
8,654
14.8% share
9,645g
148 CS · 6.6/m
sanjolita#2412
Nami · Support
0 / 5 / 7
36.8% KP
3,277
5.6% share
5,188g
15 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
