Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Flex · 315 days ago
16 / 2 / 5
K / D / A
53.8%
Kill participation
1,341
Damage / min
14,481g
555.2 gold / min
22
5 placed · 2 cleared
193
7.4 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDesperateViego#666
Darius · Top
4 / 12 / 2
33.3% KP
16,225
21.8% share
9,858g
165 CS · 6.3/m
NicroZevil#EUNE
Sylas · Jungle
7 / 4 / 3
55.6% KP
14,979
20.1% share
11,929g
145 CS · 5.6/m
gegeokokea#Joe
Syndra · Mid
0 / 11 / 4
22.2% KP
8,677
11.7% share
8,341g
170 CS · 6.5/m
DesperateHwei#666
Ezreal · ADC
6 / 4 / 5
61.1% KP
17,422
23.4% share
10,590g
181 CS · 6.9/m
tentaculGros#dutu
Vel'Koz · Support
1 / 8 / 6
38.9% KP
17,104
23% share
6,759g
22 CS · 0.8/m
Red side
VictoryKache#0076
K'Sante · Top
7 / 2 / 8
38.5% KP
23,317
22.2% share
12,330g
219 CS · 8.4/m
TryhardEkko#Ekko
Ekko · Jungle
16 / 2 / 5
53.8% KP
34,978
33.3% share
14,481g
193 CS · 7.4/m
BULJSON#EUNE
Zed · Mid
13 / 4 / 2
38.5% KP
29,323
27.9% share
13,217g
221 CS · 8.5/m
Ahiryii#Ekko
Mel · ADC
3 / 6 / 7
25.6% KP
11,812
11.2% share
8,564g
139 CS · 5.3/m
teetο#666
Nami · Support
0 / 4 / 20
51.3% KP
5,601
5.3% share
7,264g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
