Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Flex · 311 days ago
15 / 4 / 10
K / D / A
69.4%
Kill participation
1,274.5
Damage / min
13,432g
643.2 gold / min
12
2 placed · 1 cleared
166
7.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBvchcik#2454
Dr. Mundo · Top
1 / 7 / 3
23.5% KP
7,320
13.4% share
6,995g
120 CS · 5.7/m
SirDomin#Domin
Cho'Gath · Jungle
3 / 8 / 4
41.2% KP
7,090
12.9% share
6,945g
104 CS · 5/m
Buchcik#EUNE
Lux · Mid
5 / 7 / 2
41.2% KP
11,326
20.7% share
8,513g
137 CS · 6.6/m
pitaya#EUNE
Ezreal · ADC
7 / 7 / 5
70.6% KP
22,403
40.9% share
9,160g
149 CS · 7.1/m
AdcBabysitter#8681
Karma · Support
1 / 7 / 6
41.2% KP
6,628
12.1% share
5,763g
21 CS · 1/m
Red side
VictoryBojler#BOT
Riven · Top
7 / 1 / 5
33.3% KP
13,211
17.5% share
11,358g
193 CS · 9.2/m
TryhardEkko#Ekko
Ekko · Jungle
15 / 4 / 10
69.4% KP
26,615
35.3% share
13,432g
166 CS · 7.9/m
Plazma#keks
Urgot · Mid
11 / 4 / 6
47.2% KP
20,450
27.1% share
12,627g
171 CS · 8.2/m
Ahiryii#Ekko
Seraphine · ADC
2 / 3 / 10
33.3% KP
11,082
14.7% share
7,488g
104 CS · 5/m
Renaeira#xxx
Nami · Support
1 / 5 / 10
30.6% KP
4,027
5.3% share
5,919g
16 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
