Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Flex · 308 days ago
9 / 2 / 11
K / D / A
57.1%
Kill participation
732
Damage / min
12,705g
554.4 gold / min
23
4 placed · 4 cleared
208
9.1 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLowEloMachine#EUNE
Riven · Mid
7 / 8 / 4
57.9% KP
17,395
28.2% share
8,739g
130 CS · 5.7/m
poglavica#glava
Naafiri · Jungle
3 / 5 / 9
63.2% KP
9,085
14.7% share
7,984g
118 CS · 5.1/m
Syrrex#miju
Galio · Top
0 / 5 / 8
42.1% KP
12,752
20.7% share
6,769g
142 CS · 6.2/m
Sp1ca#EUNE
Kai'Sa · ADC
9 / 7 / 3
63.2% KP
15,684
25.5% share
11,506g
168 CS · 7.3/m
M1tk9#EUNE
Maokai · Support
0 / 10 / 7
36.8% KP
6,704
10.9% share
5,110g
14 CS · 0.6/m
Red side
VictoryKache#0076
K'Sante · Top
1 / 3 / 9
28.6% KP
10,165
11.6% share
9,394g
191 CS · 8.3/m
TryhardEkko#Ekko
Ekko · Jungle
9 / 2 / 11
57.1% KP
16,774
19.2% share
12,705g
208 CS · 9.1/m
BORBOLETA#mihos
Irelia · Mid
9 / 6 / 7
45.7% KP
24,560
28% share
12,125g
183 CS · 8/m
LITANY XAYAHKING#R 1
Xayah · ADC
16 / 3 / 8
68.6% KP
33,773
38.6% share
15,336g
215 CS · 9.4/m
Ahiryii#Ekko
Soraka · Support
0 / 5 / 23
65.7% KP
2,293
2.6% share
7,109g
15 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
