Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 305 days ago
5 / 2 / 5
K / D / A
66.7%
Kill participation
723.1
Damage / min
10,360g
395.4 gold / min
27
4 placed · 7 cleared
163
6.2 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatChase#black
Dr. Mundo · Top
4 / 4 / 5
60% KP
25,928
35.9% share
9,756g
169 CS · 6.5/m
TryhardEkko#Ekko
Ekko · Jungle
5 / 2 / 5
66.7% KP
18,945
26.2% share
10,360g
163 CS · 6.2/m
Good Afternoon#Powel
Yasuo · Mid
3 / 4 / 2
33.3% KP
12,745
17.6% share
9,360g
199 CS · 7.6/m
hardcorejew#EUNE
Lucian · ADC
2 / 8 / 0
13.3% KP
6,725
9.3% share
9,321g
210 CS · 8/m
shad0wizardm0ney#g4ng
Karma · Support
1 / 4 / 11
80% KP
7,936
11% share
6,741g
28 CS · 1.1/m
Red side
VictoryŠpecialkey#EUNE
Sion · Top
2 / 2 / 7
40.9% KP
21,337
22.6% share
11,442g
186 CS · 7.1/m
fyralath#dream
Kha'Zix · Jungle
8 / 4 / 7
68.2% KP
24,320
25.7% share
12,869g
208 CS · 7.9/m
Baboiu din Delta#peste
Sylas · Mid
4 / 2 / 9
59.1% KP
23,255
24.6% share
10,676g
182 CS · 6.9/m
PapiDaPigeon38#DEMON
Caitlyn · ADC
7 / 3 / 8
68.2% KP
21,558
22.8% share
12,595g
214 CS · 8.2/m
SpaghettiSteve67#FMF
Taric · Support
1 / 4 / 18
86.4% KP
4,047
4.3% share
7,806g
38 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
