Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 305 days ago
10 / 4 / 4
K / D / A
38.9%
Kill participation
593.3
Damage / min
12,364g
471 gold / min
19
4 placed · 5 cleared
191
7.3 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFederals1#3520
Darius · Top
9 / 5 / 7
44.4% KP
29,412
31.5% share
13,265g
212 CS · 8.1/m
TryhardEkko#Ekko
Ekko · Jungle
10 / 4 / 4
38.9% KP
15,575
16.7% share
12,364g
191 CS · 7.3/m
twtv ZoraTop#bored
Kayle · Mid
11 / 3 / 4
41.7% KP
27,760
29.8% share
15,784g
258 CS · 9.8/m
nerf my pepe#EUNE
Miss Fortune · ADC
4 / 5 / 5
25% KP
13,429
14.4% share
11,503g
226 CS · 8.6/m
BakeryOwner#BREAD
Milio · Support
2 / 2 / 18
55.6% KP
7,119
7.6% share
8,390g
16 CS · 0.6/m
Red side
DefeatKleenjoyer#karzy
Yone · Top
3 / 9 / 5
42.1% KP
21,378
26.4% share
9,655g
189 CS · 7.2/m
ØtimacNevinosti#1312
Jarvan IV · Jungle
5 / 5 / 8
68.4% KP
13,195
16.3% share
11,122g
181 CS · 6.9/m
Orotreth#321
Syndra · Mid
6 / 8 / 2
42.1% KP
22,721
28% share
13,210g
184 CS · 7/m
AdamFekete#azjo
Ezreal · ADC
5 / 6 / 4
47.4% KP
19,718
24.3% share
11,548g
232 CS · 8.8/m
Jordan Barrett#MODEL
Lulu · Support
0 / 8 / 14
73.7% KP
4,015
5% share
6,503g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
