Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Victory
Normal Draft · 305 days ago
27 / 7 / 10
K / D / A
69.8%
Kill participation
2,019
Damage / min
19,856g
657.8 gold / min
17
8 placed · 2 cleared
241
8 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCoinFlip#023
Yorick · Mid
7 / 6 / 14
56.8% KP
28,463
22.8% share
14,232g
200 CS · 6.6/m
Băile#EUNE
Rengar · Jungle
19 / 8 / 7
70.3% KP
36,557
29.3% share
19,286g
198 CS · 6.6/m
UlanovasTheGoat#6969
Yasuo · Top
5 / 10 / 11
43.2% KP
29,430
23.6% share
13,595g
262 CS · 8.7/m
gosiawaliwn0sa#mefka
Ezreal · ADC
1 / 15 / 7
21.6% KP
7,171
5.8% share
7,282g
80 CS · 2.7/m
EGO LaneKingdom#DMN8
Twitch · Support
5 / 14 / 14
51.4% KP
22,952
18.4% share
10,047g
64 CS · 2.1/m
Red side
VictoryAatroxChan#AA123
Ornn · Top
5 / 5 / 11
30.2% KP
23,165
15.6% share
11,658g
175 CS · 5.8/m
ΕΛΜΕx2ΠΑΤΟΣ#6767
Diana · Jungle
14 / 5 / 9
43.4% KP
38,989
26.2% share
16,338g
259 CS · 8.6/m
TIM0 The INTEr#GOAT
Sett · Mid
7 / 12 / 1
15.1% KP
20,509
13.8% share
12,589g
204 CS · 6.8/m
TryhardEkko#Ekko
Zeri · ADC
27 / 7 / 10
69.8% KP
60,939
41% share
19,856g
241 CS · 8/m
Ahiryii#Ekko
Yuumi · Support
0 / 8 / 39
73.6% KP
4,991
3.4% share
10,837g
9 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
