Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 303 days ago
11 / 8 / 12
K / D / A
67.6%
Kill participation
1,290.9
Damage / min
17,094g
533.6 gold / min
22
2 placed · 5 cleared
224
7 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIodaiul#EUNE
Ambessa · Top
4 / 7 / 9
34.2% KP
24,210
16.9% share
12,459g
213 CS · 6.6/m
FORGOTTEN ARC#HAHAX
Hecarim · Jungle
5 / 6 / 19
63.2% KP
22,536
15.7% share
14,106g
280 CS · 8.7/m
F25975755#92724
Kassadin · Mid
19 / 5 / 9
73.7% KP
60,670
42.4% share
20,247g
219 CS · 6.8/m
DeKsTeR01#dekst
Kai'Sa · ADC
8 / 7 / 8
42.1% KP
23,794
16.6% share
14,155g
274 CS · 8.6/m
ØtimacNevinosti#1312
Blitzcrank · Support
2 / 9 / 27
76.3% KP
11,945
8.3% share
8,981g
15 CS · 0.5/m
Red side
Victoryzactochall#EUNE
Zac · Top
7 / 7 / 10
50% KP
20,286
13.8% share
13,139g
214 CS · 6.7/m
TryhardEkko#Ekko
Ekko · Jungle
11 / 8 / 12
67.6% KP
41,353
28.1% share
17,094g
224 CS · 7/m
Kaman Tzu#Yasko
Singed · Mid
6 / 9 / 13
55.9% KP
29,121
19.8% share
13,138g
202 CS · 6.3/m
twtv ZoraTop#bored
Smolder · ADC
8 / 5 / 15
67.6% KP
45,396
30.9% share
18,308g
316 CS · 9.9/m
i cba#whtvr
Rell · Support
2 / 9 / 20
64.7% KP
10,779
7.3% share
9,104g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
