Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Flex · 302 days ago
19 / 8 / 15
K / D / A
69.4%
Kill participation
2,370.6
Damage / min
19,320g
556 gold / min
31
3 placed · 6 cleared
243
7 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatΩ 0#ZZZ
Sylas · Top
7 / 11 / 13
60.6% KP
39,733
26.4% share
14,724g
203 CS · 5.8/m
Ω 9#EUNE
Dr. Mundo · Jungle
11 / 7 / 13
72.7% KP
34,887
23.2% share
15,533g
212 CS · 6.1/m
YoniBayoni#1999
Naafiri · Mid
7 / 10 / 7
42.4% KP
38,495
25.6% share
14,310g
220 CS · 6.3/m
kingvondread#avw
Varus · ADC
7 / 11 / 8
45.5% KP
29,875
19.8% share
13,439g
210 CS · 6/m
rahel me ofakim#RAHEL
Nautilus · Support
1 / 11 / 11
36.4% KP
7,660
5.1% share
8,298g
44 CS · 1.3/m
Red side
VictoryUnishtojitelq#6666
Malphite · Top
4 / 6 / 24
57.1% KP
45,507
18.2% share
13,631g
202 CS · 5.8/m
TryhardEkko#Ekko
Ekko · Jungle
19 / 8 / 15
69.4% KP
82,379
33% share
19,320g
243 CS · 7/m
futility#error
Galio · Mid
7 / 9 / 17
49% KP
47,285
19% share
14,910g
230 CS · 6.6/m
Sunless#coka
Smolder · ADC
14 / 7 / 12
53.1% KP
64,776
26% share
16,402g
222 CS · 6.4/m
Ahiryii#Ekko
Milio · Support
5 / 3 / 29
69.4% KP
9,419
3.8% share
11,426g
40 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
