Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Flex · 301 days ago
12 / 8 / 17
K / D / A
67.4%
Kill participation
1,093.9
Damage / min
16,904g
496.9 gold / min
29
6 placed · 4 cleared
208
6.1 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKevin Albert#222
Tryndamere · Top
13 / 3 / 11
55.8% KP
48,668
35.1% share
20,601g
307 CS · 9/m
TryhardEkko#Ekko
Sylas · Jungle
12 / 8 / 17
67.4% KP
37,210
26.9% share
16,904g
208 CS · 6.1/m
Syrrex#miju
Galio · Mid
2 / 7 / 19
48.8% KP
15,342
11.1% share
11,608g
186 CS · 5.5/m
Lulus feet#192
Twitch · ADC
15 / 4 / 9
55.8% KP
31,334
22.6% share
17,346g
217 CS · 6.4/m
Ahiryii#Ekko
Yuumi · Support
1 / 2 / 26
62.8% KP
5,921
4.3% share
9,555g
20 CS · 0.6/m
Red side
Defeatdarkweb region#EUNE
Zaahen · Top
6 / 9 / 5
45.8% KP
23,511
18.4% share
14,880g
222 CS · 6.5/m
TSOVLI#SVL
Qiyana · Jungle
11 / 11 / 7
75% KP
34,255
26.8% share
17,581g
217 CS · 6.4/m
futility#error
Akali · Mid
1 / 9 / 8
37.5% KP
19,472
15.2% share
10,658g
196 CS · 5.8/m
M4N0X#GTP
Tristana · ADC
5 / 6 / 7
50% KP
30,779
24.1% share
15,014g
249 CS · 7.3/m
ΑΥΘΕΝΤΙΚΟΤΗΤΑ#GRE
Ashe · Support
1 / 8 / 13
58.3% KP
19,754
15.5% share
10,649g
61 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
