Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Flex · 301 days ago
8 / 5 / 5
K / D / A
50%
Kill participation
658.2
Damage / min
10,640g
465 gold / min
14
4 placed · 1 cleared
146
6.4 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRiven#4723
Riven · Top
4 / 9 / 1
29.4% KP
13,556
22.3% share
7,364g
123 CS · 5.4/m
Unishtojitelq#6666
Malphite · Jungle
3 / 4 / 8
64.7% KP
9,877
16.2% share
8,629g
142 CS · 6.2/m
TheVaskoBest#EUNE
Vladimir · Mid
7 / 5 / 4
64.7% KP
24,183
39.7% share
9,454g
181 CS · 7.9/m
BetterCallPasia#PSOL
Vayne · ADC
1 / 4 / 4
29.4% KP
9,611
15.8% share
7,550g
170 CS · 7.4/m
MKT1 simou3#EUNE
Lulu · Support
2 / 4 / 5
41.2% KP
3,665
6% share
6,045g
20 CS · 0.9/m
Red side
VictoryKevin Albert#222
Trundle · Top
11 / 3 / 8
73.1% KP
31,001
40% share
14,824g
188 CS · 8.2/m
TryhardEkko#Ekko
Ekko · Jungle
8 / 5 / 5
50% KP
15,061
19.4% share
10,640g
146 CS · 6.4/m
Syrrex#miju
Aurelion Sol · Mid
1 / 4 / 10
42.3% KP
12,853
16.6% share
7,758g
136 CS · 5.9/m
Lulus feet#192
Kai'Sa · ADC
5 / 2 / 5
38.5% KP
12,871
16.6% share
11,055g
204 CS · 8.9/m
Ahiryii#Ekko
Nami · Support
1 / 3 / 17
69.2% KP
5,767
7.4% share
7,273g
32 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
